Video Copilot City Bundle includes Element 3D v2 and Metropolitan Pack.
Element 3D works natively inside of After Effects and includes its own Open GL rendering engine. With Element 3D, you can import objects as particles, as well as composite 3D images together using adjustable matte controls. The software also provides tools for anchoring 3D shapes and effects on another 3D object. The world position control allows you to utilize objects and matte effects in 3D space, for a realistic looking effect from any camera angle.
The Metropolitan Pack is a collection of 3D models of buildings designed to be used with the Element 3D plug-in. The pack features over 100 high-definition 3D models, in the form of skyscrapers and buildings, with both day and night textures. The detailed building skins feature antenna arrays and satellites, helipads, air-conditioners, vents, grime, and more. The models are available in OBJ, C4D, FBX, 3DS Max, and Vray 3D formats.
Element v1.5 and higher required
All Video Copilot model packs have been designed to work with numerous 3D programs from a single product.
Use them with CINEMA 4D, 3ds Max, Maya, Blender and of course, the powerful Element 3D plug-in.
Element 3D System Requirements
- After Effects CS5, CS5.5, CS6, CC, CC 2014
- Mac 10.7+
- Windows 7 and up
3D File Formats
GRAPHICS CARD REQUIREMENTS:
- JPG 8-bit
- PNG 8-bit and 16-bit
- After Effects layers can be used up to 32bpc
Supported GPU list
- Nvidia & ATI ‚Ä́ Minimum 512MBs VRAM
- Nvidia GeForce 200, 400, 500, 600, 700, 800, 900 Series (Some restrictions apply)
- Nvidia Quadro and Quadro FX Series (Some restrictions apply - Check supported GPU list below)
- ATI Radeon HD 4600 Series and Later for Windows and Mac
For ideal performance we recommend at least¬Ưa GeForce GRX 285 or ATI Radeon HD 4600 with 1GB of VRAM.
RENDER FARM SUPPORT?
It is possible to use Element on a network render farm but we do not recommend or support it because inconsistencies of GPU rendering. Since Element renders with impressive speed on a single GPU it is ideal to pre-render any 3D elements before pushing to the render farm.