Xfrog 5.3 is a procedural organic 3D modeller that allows you to create and animate 3d trees, flowers, nature based special effects or architectural forms. Xfrog enables even the most casual user with the powerful ability to create and animate organic models. Take the Feature Tour to see what Xfrog 5.3 for Maya can do for you.
Some common examples of Xfrog 5.3 include: tree growth, tree seasons, blossoming flowers, complex nature-based effects, abstract, and many other uses.
What's New in Xfrog 5 for Maya
Xfrog instances individual components using multiplication objects such as Branch, Phyllotaxis, Hydra, and Variation. Now in Xfrog 5, the resulting child instances are individually editable.
When using Phyllotaxis to create a flower, the petals are child instances resulting in a very good petal multiplication arrangements using Natural Rules (based around a sphere using golden mean). Xfrog 5 for Maya now offers the ability to edit each individual petal. The same goes for Branches: as always, Xfrog 5 makes extremely natural looking tree branching, but now each branch spline can be edited individually, located in x,y,z coordinates. or affect any single part of any single branch. Individually editable instances are highly desirable for advanced modeling and is the main new feature set in Xfrog 5.
How it works
Xfrog 5.3 for Maya adds many new procedural Objects to MAYA.
By combining these with Maya components/objects you can create a wide variety of organic models and animations based on the building blocks of Nature.
These powerful Xfrog tools are added to your Maya modeling shelf :
Branch Object - Create multi-level branching structures with
extremely realistic growth. Animate from seed to adult tree.
Phyllotaxis Object - Arrange components using the mathematical
"golden section". e.g. a sunflower's petals and seed patterns.
Hydra Object - Arranges components in user defined specialized
circular patterns. a wide variety of uses.
Curvature Object - Creates Splines which can be used as a basis
for naturally curved leafs or twigs. A very powerful addition to Maya.
Variation Object - Combine different Objects with the Branch,
Phyllotaxis and Hydra Objects, for example you can use different leaves scattered
throughout a tree, or any sort of variations that you need for higher realism.
Tropism Object - Robust Photo and Gravitropism Simulator which
pulls the entire hierarchy towards gravity and towards light, with infinite
user controls over animation and strength.
All Xfrog Objects can be animated by varying their parameters: Growth, number of branches, strength of attraction, gravitropism, or phototropism, and each parameter of every Xfrog Object can be animated! With this flexibility, Xfrog 5.3 for Maya can animate things like blossoming flowers or trees growing from seed to adult.
With Xfrog 5.3, you are adding a formidable procedural organic modeling capabilities to Maya.
- Minimum 256 Mb RAM
- Hardware or software support for OpenGL
- Maya 2015