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Home > Categories > 3D Development > ZBrush 3.12
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ZBrush 3.12
Pixologic
Updating ZBrush 3.12 Mac to the free ZBrush 3.2 Mac upgrade
After installing and activating ZBrush, please download the 3.2 update from:
http://www.zbrushcentral.com/zbc/showthread.php?t=072584 This free update contains optimizations and feature adjustments for ZBrush 3.12. After downloading the ZBrushOSX32R2.pkg, run it and follow the onscreen instructions. ZBrush 3.2 will be installed to your Applications directory, in a new folder. Please do not delete your original 3.12 installation.
Both the ZBrushOSX 3.2 and the original ZBrush 3.12 application icon can be launched at any time. However, to take advantage of any updated features please launch ZBrush using the ZBrushOSX application icon from the ZBrushOSX32 folder. Also don’t forget to add the new ZBrushOSX 3.2 application icon to your Dock for easy access.
Note: 3.2 requires the original 3.12 to already be installed and activated. Please do not update to 3.2 until you have successfully activated version 3.12.

ZBrush 3.12 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools.
Transpose - Posing your model is as simple as moving an action line. Create a mask to isolate an area, click and drag. Itís no more complicated than posing a clay model with your fingers
Matcap - Matcap lets you apply real world texturing and lighting to your model. Sample a few points from your chosen photograph or texture; apply to your model, and seconds later youíve got a model complete with texture and lighting
Perspective Camera - The perspective camera gives you the ability to apply perspective to your model, giving you the ability to adjust your focal length at will
Speed - Multithreaded support for up to 256 processors let ZBrush compute at the speed of your imagination
Higher Poly Count - Up to a billion polygons allow you to create objects with almost infinite detail
HD Geomerty - HD Geometry allows you to divide your model to 1 billion polygons, and your system will only process the polygons visible onscreen
Topology - ZSpheres makes simple and fast work of creating a new topology. And the projection feature lets you shrink-wrap your topology to an existing model
Scripted Interface - ZBrushís integrated scripting lets you create an interface that suits your workflow and your needs. Move existing interface items as you like, or add entirely new buttons and palettes to your interface.
User Defined Alpha and Texture Start Up - Customize your environment with the alphas, textures, materials and plug-ins you use most
New Movie Palette - Create, view or export ZBrush tutorials, movies, turntables, models, and even time-lapse videos of your sculpting proces
64 Bit Support - ZBrush takes full advantage of your 64-bit system
ZBrush MAC OS X List of New Features:
-Posable Symmetry -TransPose with topology masking -HD Geometry -SubTools with Project All, GroupSplit and Extract -3D Layers -MatCap -Brush Palette with Many new brushes, Mesh Insert, Alpha Tiling and Wrap Mode, Gravity, Cavity Masking, Backface Masking and Color Masking -Polypaint with or without UV's: Real-time painting on the model -Perspective while editing models -Real-time Preview Shadows -New Masking Options: Blur and Sharpen -Most stroke types can be used with any sculpting brush, Lazy Mouse and Roll Mode -Make 3D -Disable/Enable UV's, Switch U<>V, Cycle UV -Movie creator with turntable capability and Quicktime export -Tool Palette with a new organization of the pop-up window, new icons for the non-3D brushes -Interface Customization with Custom Palettes and Menus, Wide or Narrow Buttons, Scalable Buttons, Gradient Canvas Background, Custom Hotkeys, Macros, Alpha, Material and Texture pre-loads, Color presets with easy selection buttons in the title bar and Title bar buttons for rotating between interface layouts -Preferences Palette with Import material zones as polygroups, Group NSided Polygons and Support for over 100 processors/cores

ZBRUSH 3.12 - WINDOWS Recommended: OS: Windows XP/Vista CPU: Fast P4 or newer (or equivalent such as AMD) with optional multithreading or hyperthreading capabilities RAM: 1024MB (2048MB for working with multi-million-poly meshes) Monitor: 1280x1024 monitor resolution or higher (32 bits)
Minimum System Requirements OS: Windows 2000 CPU: PIII RAM: 512MB (1024 MB recommended) Monitor: 1024x768 monitor resolution (32 bits)
ZBRUSH 3.12 - macintosh Required:
OS: Mac OSX 10.5 or newer. CPU: Intel Macintosh RAM: 1024MB (2048MB recommended for working with multi-million-polys) Monitor: 1024x768 monitor resolution set to Millions of Colors (recommended: 1280 x 1024 or higher)

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